|
Post by Hoodboyz on Aug 29, 2008 21:15:49 GMT -5
Welcome Zen
If you want to add me to your MSN My email is
hoodboyz2008@live.com
I have been a huge Oblivion fan way before the release of TES4 and I am striving to give the community the quality dungeons they are clamoring for!
If you want to begin thinking about this next release
Tunnels of Tamriel; Crypt of Sorrows
We can begin laying out the ground work...
|
|
|
Post by Hoodboyz on Aug 29, 2008 21:20:54 GMT -5
Here is what I have thought of so far
We create a dark, misty forst about the sizr of 1/2 a cell
We have necromancers and undead walking the forest.
There are lots of crumbled forts and old gates
THis leads the player to a old fort
four levels each with a large sacrificial room, ..
|
|
|
Post by zenbuddhistdog on Aug 29, 2008 22:04:02 GMT -5
1/2 a cell is really small, and I dont have a MSN, i got Gmail, sorry. necromancers and undead sound great, and not too hard to get a great atmosphere.
tell me what I can do, and I'll do it. ZenBuddhistDog@gmail.com
|
|
|
Post by Hoodboyz on Aug 29, 2008 22:15:18 GMT -5
Cool
I noticed you have some created creatures...Can we use em?
I will start the exterior if you want to begin the first level of the fort that would be cool.
I am thinking we could use the same tile set that is used in the beggining dungeon from Oblivion.
Sound good?
|
|
|
Post by zenbuddhistdog on Aug 29, 2008 22:37:32 GMT -5
created creatures? if you mean my avatar, thats from Spore. I can model, but NIFSkope confuses me. CharGen sounds great, but a retex might be in order, it doesnt look brown enough.
|
|
|
Post by zenbuddhistdog on Aug 29, 2008 22:44:46 GMT -5
is this gonna be SI?
|
|
|
Post by Hoodboyz on Aug 29, 2008 22:47:17 GMT -5
No SI
Do you have the ability to Retex?
|
|
|
Post by zenbuddhistdog on Aug 30, 2008 0:38:27 GMT -5
only a little, though i know someone who can also, a friend and I have several floors mapped out already, and we'll begin construction soon
|
|
|
Post by Hoodboyz on Aug 30, 2008 9:44:32 GMT -5
SWEET!
I am an architect in real life, and my really favorite thing to mod is setting up a scene...for instance placing all the furniture, lighting and subtle items in a scene.
If you want to begin construction I can work on designing some of the interior spaces...
Do you know how to merge mods?
|
|
|
Post by zenbuddhistdog on Aug 30, 2008 10:46:05 GMT -5
I dont have the Python RTE, so Wrye bash wont work. ugh...
|
|
|
Post by Hoodboyz on Aug 30, 2008 11:30:17 GMT -5
Have you tried TES Gecko
|
|
|
Post by zenbuddhistdog on Aug 30, 2008 15:16:40 GMT -5
i have it, but dont use it. i can probably learn
|
|
|
Post by Hoodboyz on Aug 30, 2008 17:21:20 GMT -5
i have it, but dont use it. i can probably learn It seems complicated but it is actually really easy to install and even easier to use...I can walk you through it if you want.
|
|
|
Post by Hoodboyz on Aug 31, 2008 2:01:19 GMT -5
OK
So tonight I got a lot of work done on the enemies...
I created a really sweet Boss enemy from a modders resource,
I also created a set of enemies that I want to use through out the dungeon
THey are
Puppet Master (basically a Necro NPC) he has a really cool unique skull staff and a creepy mask that looks bad ass
With the Puppet master is 1 Skeleton Minion (Basically a skeleton that is 7 ft tall) 3 lesser minions ( 4-5 foot skeletons)
This group is pretty cool all together, and when you see the lesser minions you know who is behind them.
I want to put the boss enemy towards the end of the dungeon with a really cool throne...
|
|
|
Post by zenbuddhistdog on Aug 31, 2008 12:16:06 GMT -5
awesome, is it cool if i restart the dungeon, it will take quite a while in Chargen, while I can have it done today in Fort Ruin. Stupid Pillars.
|
|